

Taking damage fills this meter (the red bar at the bottom of your side of the screen that builds as you fight), and when it’s full you can enter a powered up state. V-Trigger is the new system that replaces ‘Ultra’ moves, or the ‘Revenge’ meter. Be careful to get the timing right, as if you miss you will be letting your guard up and inviting in an attack. While blocking their attack, simply tap forwards out of your block and press all three punch buttons – your character will ‘reverse’ their ongoing attack and knock them down. New for Street Fighter V is the V-Reversal, a move that allows you to hit back at an aggressive opponent. This is unique for each character, so you’ll learn more about this on each character’s move list. Rather than one universal mechanic for Street Fighter V, Capcom has given each character a unique skill that can be used simply by pressing both Medium buttons together. These are described in each character’s move set.

If you let the EX meter build all the way, you can spend all three bars to perform a ‘Critical Art’, better known as a ‘Super’ move. For instance, while a Hadouken is a Quarter Circle Forward + Punch, an EX Hadouken is performed with a Quarter Circle Forward and any two Punch buttons. Here’s an example of Ryu’s Hard Punch Fireball and the EX version below:ĮX moves are executed by doing the normal move motion while pressing more than one attack button at the end. An EX Hadouken travels faster, hits twice, knocks down and does more damage, for instance, and can be used to catch your opponent off-guard. An EX move costs one of the three segments of your Super Meter (the blue bar at the bottom of your side of the screen that builds as you fight) but is a more effective and impactful version of that movie. The range of dashes varies from character to character, so be sure to get acquainted with the distance your character can dash in training mode.Īlmost every Special Attack in the game has an ‘EX’ version available. By Double Tapping the stick either forwards or backwards, your character will do a quick dash in that direction.Ī dash backwards can often take you out of the range of an attack, while a dash forwards can bring you within range for a grab or another close-range move – so learn this mechanic and use it wisely. When blocking, remember you can then activate a V-Reversal on a foe, described below, to turn the tables on them.Ī hugely important part of Street Fighter that’s often overlooked by newcomers are dashes. Some other moves can knock you out of a crouching block, so be careful. Some moves hit low, and so are best blocked crouching.

In Street Fighter V, blocking is accomplished by holding away from your opponent – either Back (standing block) or Down and Back diagonally (crouching block). One of the easiest stumbling blocks for newer players in the world of fighting games is simply forgetting to block. We explain your options there in this section of the guide. If pad isn’t working for you, though, do consider looking into a stick or a more dedicated FightPad. The EVO 2014 Street Fighter IV champion used a PS1 pad – play with whatever is comfortable. While many will tell you only a stick will do, pads are perfectly valid for Street Fighter.
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As such, this guide lists inputs as Light, Medium, Heavy and so on (represented in this guide as LP, MP, HP, LK, MK, HK) – but here’s how they translate to the PS4 pad: While Street Fighter V is coming to the PlayStation 4, many players will be playing on controllers quite different to that – including Arcade Sticks, FightPads, and even Xbox controllers on PC. Street Fighter 5: Fighting Essentials & Basic Mechanics
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